Gaming

Mistakes Were Made

Final Frontier Gaming

Word Count: 101,527

Casual conversation, fused with the soft aroma of food, drifted throughout the restaurant. Echoes of an enduring and lively civilization filled the floor. Conversations and carefree laughter clashed and intertwined midair: the voices of the mothers and fathers pleased with and at ease with life, and the giggling of children too young to have any worries. A calm and familiar song played for all the customers of the restaurant, a song neither too boring to lull the people asleep nor too raunchy that may fall under the category of offensive. Within the confines of the orange-lit room, nothing in life could be better…

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A Thing About “Knights and Merchants”

Knights and Merchants

Word Count: 3398

Knights and Merchants was the first RTS I ever played and I recently began playing it again since it was on Steam sale. Over the course of replaying it I’ve noticed a number of unique traits about this game that I never really thought of when I first played it all those years ago. In this analysis of Knights and Merchants I will look into the game’s mechanics, paying special attention to economy and military gameplay, to understand what the game—or the developer—may intentionally or unintentionally reflect about human culture…

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